@Slicer
I hope your update will cover some bugs, such as fly threw walls, npc walking threw walls, moves errors and other stuff.
By lucashgas, 10 de jan. de 2012 in Tópicos Sem Resposta
@Slicer
I hope your update will cover some bugs, such as fly threw walls, npc walking threw walls, moves errors and other stuff.
Edited Agosto 30 by fstatk
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such as fly threw walls
i can't fix this.. sorry
npc walking threw walls
this is already fix in v1.5/2.5... ;x
moves errors
in which moves?
other stuff.
..?
Edited Agosto 30 by Slicer
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Tibia Character: Bruno Maciel

@All
Alguem pode mi ajudar com esse bug da aura que da no meu exe do serve
\/
[30/08/2012 11:12:10] [Error - CreatureScript Interface]
[30/08/2012 11:12:10] data/creaturescripts/scripts/auraboost.lua:onThink
[30/08/2012 11:12:10] Description:
[30/08/2012 11:12:10] (luaGetCreatureSummons) Creature not found
Script Da Aura \/
function onThink(cid, interval)
if getPlayerSlotItem(cid, CONST_SLOT_FEET) == nil or getPlayerSlotItem(cid, CONST_SLOT_FEET).uid == nil then return true end
if #getCreatureSummons(cid) == 0 then return true end
if getPlayerSlotItem(cid,CONST_SLOT_FEET) ~= nil or getPlayerSlotItem(cid, CONST_SLOT_FEET).uid ~= nil then
if getItemAttribute(getPlayerSlotItem(cid, CONST_SLOT_FEET).uid, "boost") == 50 then
--[[race = {
["grass"] = {effect = 248},
["poison"] = {effect = 208},
["rock"] = {effect = 247},
["psychic"] = {effect = 246},
["fire"] = {effect = 251},
["bug"] = {effect = 248},
["normal"] = {effect = 245},
["ice"] = {effect = 250},
["ground"] = {effect = 247},
["steel"] = {effect = 247},
["dragon"] = {effect = 249},
["flying"] = {effect = 249},
["dark"] = {effect = 208},
["electric"] = {effect = 244},
["ghost"] = {effect = 208},
["water"] = {effect = 250},
["fight"] = {effect = 245},
}
local namepoke = getCreatureName(getCreatureSummons(cid)[1])
info = pokes[namepoke].type
local elemento = race[info]
]]--
addEvent(doSendMagicEffect, 200, getCreaturePosition(getCreatureSummons(cid)[1]), 208)
end
end
end
Rep+
vlw vou testa aki
bizao030188 e All
sabe como arrumo esse bug do pvp que n tira hit do poke de outra a pessoa?
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Tibia Character: Angel Ikari

Oque ele quis dizer com "such as fly threw walls"
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Posts: 106
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/\ mano dessa vez n posso fazer nd.. eu mudei o sistema de força das spells.. agora tao tudo na tabela dos moves de cada poke! ou pega todo o script, ou altera a tabela toda q nem eu fiz... e olha q demorei paka pra fazer isso.. e ainda nem fiz no serv com lvl.. ;/
Tu não consegue postar pra mim a solução do bug do Control Mind não? Tá atrapalhando um pouco o jogo, rs
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Posts: 58
Reputation: +2

Alguem pode me ajudar nesse erro?
[30/08/2012 14:26:19] [Error - CreatureScript Interface]
[30/08/2012 14:26:19] data/creaturescripts/scripts/pokeexp.lua:onDeath
[30/08/2012 14:26:19] Description:
[30/08/2012 14:26:19] (luaDoCreatureAddHealth) Creature not found
Obrigado
Rep+
Edited Agosto 30 by PokemonFezin
@Slicer
But i wonder could you give me then the funcation for npc walking into walls, because they are still doing it.

Thank you ![]()
[30/08/2012 18:40:16] [Error - Action Interface] [30/08/2012 18:40:16] In a timer event called from: [30/08/2012 18:40:16] data/actions/scripts/goback.lua:onUse [30/08/2012 18:40:16] Description: [30/08/2012 18:40:16] (luaDoItemSetAttribute) Invalid data type
[30/08/2012 18:43:01] [Error - Spell Interface] [30/08/2012 18:43:01] data/spells/scripts/ps/Dizzy Punch.lua:onCastSpell [30/08/2012 18:43:01] Description: [30/08/2012 18:43:01] (luaGetCreatureStorage) Creature not found
Edited Agosto 30 by fstatk
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I thought you were talking about the wild trainers... This bug, i think, is in the sources... ;/ This is the 'selfwalk' of all npcs...
Edited Agosto 30 by Slicer
@Slicer
Ah sorry
But the move error and goback error
fixable?
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i never saw any of this bugs... try wait the next update to see if those bugs are fixed...
@Slicer
Ok, Thanks anyway ^^
Also, i got many reports about pokemon is dissapearing. Is it possible to make like padventures. They can track lost pokes.
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this is old... but nobody knows why this happens... ;/
and don't have as i track it, without knowing why it happens..
-sorry bad english '-' -
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AAAAAAAAAH LEMBREI AGORA
@Slicer
Sugestão mais do que nice para quest e até outra utilidade:
Habilidade Strength
A principio empurraria essas pedras ai, mas poderia ser usadas em muitas quests